Every engraved face in the 54‑block tower, current versus proposed, for both decks. Rule for the whole set: eight words maximum, everyday words only, and the drink‑refusal escape hatch prints on the carton, never on a block.
The count is one short. Black 26 plus wood 27 is 53, not 54. One block has no home yet. Give it to whichever deck you want thicker.
Fourteen blanks is a quarter of the tower. Left plain, roughly one pull in four does nothing and the game goes flat. Engrave them WRITE YOUR OWN and drop a fine‑tip marker in the box. Same wood, same laser pass, and the customization angle was already named as a differentiator back in July.
You called it: the current black list is mostly drinks and pull‑tricks wearing a dare’s coat. Only 5 of 21 ask a person to actually do something. The proposed set runs 11 of 17. Pull‑mechanic blocks move down to wood, where they belong.
Accent until your next pull was on the proposed black list, and Speak with an accent until next pull is already printed on wood block 15. Same dare, two decks, two colors. Caught it by reading both files side by side, which is the only way this class of error shows up.
Your sheet reads Describe your type, no words allowed. Mine read no looks allowed. They are different games. No looks is a reveal: describe what you want without naming a single physical feature. No words is charades, which is funnier and films better but is a challenge, not a dare. Both are good. Pick one on purpose.
Nine of the current 22 are somebody drinking, and four of those nine are the same two mechanics permuted left and right. The wood deck’s job is not to be a weaker dare deck. It is the engine that keeps the table moving: drinks, running rules, and pull‑tricks that mess with the tower.
Three swaps that buy more than a wording tweak.
Do not scatter the black blocks. Seed them in the top third of the tower. Early pulls are wood and easy; by the time the tower is thin and shaking, the only blocks left to grab are black. The game escalates on its own, no host, no timer, and it is one line on the rules panel.
One block, different finish, sits at the bottom. Whoever drops the tower draws it. Right now a fallen tower is just a mess on the floor. This turns the loss into the ending, and it hands every creator video its last three seconds.
Fourteen blanks is a quarter of the box doing nothing. Engrave them Write your own, include a marker, and the same wood becomes the reason the game gets replayed and the reason it gets posted. No new tooling, one extra line item.
Blocks 11, 12 and 13 on the black list — lap, clothing swap, lose a layer — are good blocks at a real table and are the ones that get an affiliate video quietly suppressed. AI Jon and your own July council review landed there independently. Print them, never film them. Lead the creative with the ex text and the two‑finger pull instead.